Hello, and welcome to my small corner of the internet. I am a geographer, cartographer, explorer, and introvert. I mostly make maps, but I also like taking photos of interesting buildings, riding my motorcycle when the weather is nice, watering my plants, and doing other things with my hands. I currently work as a Product Engineer on Esri's StoryMaps team in Portland, Oregon.
Specialized coursework in cartography; GIS; object-oriented programming; 3D modeling; animation; statistics.
As Cartography Lead on the StoryMaps editorial team, I pitch and produce original place-based stories; establish and uphold cartographic best practices and map production guidelines for the team; contribute to the UX/UI design of ArcGIS StoryMaps; and create instructional materials for cartography newcomers.
Researched and designed static and interactive maps for public and internal distribution; designed and developed responsive websites.
Researched, designed, and produced a multimedia microsite exploring post-Soviet urban development in Kyrgyzstan.
Research and design static reference and thematic maps for various commercial and not-for-profit clients.
Conducted user research; designed static wireframes and high-fidelity mockups for websites and mobile applications.
Prduced visual assets for games and promotional materials; conducted quality assurance tests on iOS and Android apps; assisted with user experience design; oversaw on-site game research studies.
Acted as liaison between front-of-house staff and backstage production teams; attended to patrons; evaluated performance of house ushers. Promoted from Head Usher in June 2012.
Designed and managed complex geodatabases; conducted geospatial and statistical analyses of bicycle incident data; produced static and interactive maps.
Researched and designed static narrative maps; conducted quality assurance on multimedia museum installations; drafted and edited project proposals; assisted with user experience design.